VOR’s, NDB’s, and Local Airports coming soon to FlightMap

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FlightMap is being updated to support some new adhoc navigation items. The big new items are the NDB and VOR’s within approximately 200 miles of the aircraft. In the screenshot above you will see that the NDB’s are visible and when you press one an information dialog opens and displays the ICAO and Frequency of the NDB. Clicking on the info box will then add the NDB to the current list of Adhoc waypoints.


The screenshot above shows the same thing but for VOR’s. The VOR icon will show the box around it if the VOR also includes a DME and it works the same way with the information box. These displays make it really handy to set Nav and ADF gauges in the aircraft which in turn looks great in the new FlightGauge app 🙂

FlightMap has also been updated to include the new 240 and 280 knot Air Speed indicators. This is a pretty substantial update and I think you all are really going to like it.

Multi-Engine Support for FlightGauge 1.0

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I have had a number of questions about multiple engine support for the first release of FlightGauge. In the first release the application will support one or two engine aircraft. All of the screen shots I have shown to this point show the single engine version. Here are some shots of the multi-engine version. I have also added 2 more Air Speed Indicators. One for 240 knots and one for 280 knots. The application is coming along nicely and soon I will be testing it all out with Prepar3d. If all goes well with that the release is very soon.


FlightGauge 1.0 Released to Beta Testers

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FlightGauge is a cockpit panel replacement for almost any of your Flight Simulator aircraft. FlightGauge works on Android 4.0+ tablets between 7 and 10 inches and is designed to work with Microsoft Flight Simulator X (FSX) and Prepar3D.


The 10 inch layout has been moved around a bit. I tried to make it look more like a Cessna 172 with the engine/electrical gauges on the bottom left. I then added two new gauges to the display. VOR1 indicator with glide slope and an ADF indicator. The ADF indicator rotates with the heading so you don’t need to manually adjust it.

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For the 7 inch layout I had to add the new gauges in so I added a sliding layer to the display. Slide in or tap on the right side of the screen to show and hide the VOR1 and ADF gauges.

If all goes well FlightGauge may launch this weekend.

To keep up to date follow my blog at https://vineripesoftware.wordpress.com/

FlightGauge Demonstration Video

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I have just uploaded a video to show off FlightGauge in action. FlightGauge is a cockpit panel replacement for almost any of your Flight Simulator aircraft. FlightGauge works on Android 4.0+ tablets between 7 and 10 inches and is designed to work with Microsoft Flight Simulator X (FSX) and Prepar3D.

To keep up to date follow my blog at https://vineripesoftware.wordpress.com/


FlightGauge Version 1.0 Update

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FlightGauge Version 1.0 is also nearing completion. At this point the 7 inch tablet layouts are complete and fully functional. I am working very hard to finish up the 10 inch version of the software as you can see in the screenshot. It has taken a while but I think I’m finally getting close to how I want it to look. My goal is to release FlightGauge for FSX and P3D v1.4 and 2.0 by the end of the month. I am also trying to get the next FlightMap update out in that time so we’ll see how I do 🙂

FlightMap Update

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Happy New Year. The next version of FlightMap is starting to take shape and I think you all are going to really love some of these features.

Based off the poll, a few posts down, local airport and VOR/NDB overlay support was high on the list. I have started implementation of this feature and it is coming along nicely. As you can see in the screenshots above I’m now pulling the airports in about a 200 mile radius of the aircraft. For this feature the APT button has been changed to a cycle button and it will cycle through the following options: Overlay OFF -> World Airports -> Local Airports -> NDB -> VOR.

I have also made some improvements to the direction indicator. It now has the autopilot heading bug and some graphics for the air speed indicator have been improved. This next version is focusing on the overlays and then once that is done and released I’ll start work on the full GPS waypoint list.

FlightGauge Update

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I’ve been making some good progress towards release of this software. The main work lately has been refining the graphics to make them sharper on higher res screens. I’ve continue to work on the 10 inch screen layout and hope to have that version off to beta testers by next week.

I’ve added some new graphics for a few of the indicators. The direction indicator has a new visual option seen in the screenshot above. I’ve also cleaned up the altitude and vertical speed indicators. I was not happy with how blurry they were. I’ve been playing around with a dynamic caution overlay on the airspeed indicator. I think it looks pretty nice and works well with the various speeds. All of the gauge work will be usable in FlightMap as well so it will get the benefit of the updated gauges.

I’ve made a change to the way FlightMap gets rotation data which has really smoothed out the map rotation when not in track mode. It’s really smooth now. The next release of FlightMap will be all about refinement of what is currently there while I overhaul FlightConnect to prepare for the next big wave of features.