The latest version is now released and should be rolling out to full version users over the next 24 to 28 hours. I’ll be updating the trial version sometime in the next week or so. FlightMap 1.9 does require FlightConnect be updated to the latest version and users will be notified on upgrade of FlightMap of this fact. I believe this is a great update to the app and full FSX and P3D flight plan support has been requested quite often and I’m extremely happy to be able to update the app with it.
Now that 1.9 is released I have ordered a Nexus 7 so hopefully I will have that in my hands this coming week. Version 2.0 will be the 7 inch tablet version.
I have just released the latest version of FlightConnect. This version includes performance improvements as well as some new notification options for the FSX version. It also includes support for the next version of FlightMap. The main new feature is the ability to automatically load flight plans from FSX and Prepar3D and provide them via an API to FlightMap.
- 4×3 aspect ratio tablet support (HP TouchPads and the like)
- Full FSX and P3D Flight Plan support. NOTE: FlightConnect must be running when the flight plan is open for it to find the flight plan
- Added CTS back into the display. Now that the full flight plan is visible it makes sense to have it.
- Added ETE to the adhoc flight plan waypoints.
I’m working hard to get the next FlightMap update out to my beta testers. I’m nearly done with the full GPS flight plan feature. I’ve also updated the application to work with 4×3 aspect ratio tablets like the HP TouchPad. Hopefully the beta will be out to my testers within the week and if all goes well released to the market next week.
FlightMap has been functioning with Microsoft Flight Simulator X for quite some time now and I’ve recently expanded support to include Lockheed Martin’s simulator called Prepar3D. All FlightMap features are supported with Prepar3D through a new version of FlightConnect.
If you already have FlightMap installed on your tablet and you want Prepar3D support head on over to the FlightConnect page and download the Prepar3D version of FlightConnect to get started. More information is available on the download page.
I’m starting to nail down the features that will be in the next release. At this point these are known for sure:
- Prepare3d support in FlightConnect. This will support all features of FlightMap
- Added ETA to the adhoc flightplan mode
- Display of the full GPS flightplan from FSX and P3D when the flightplan is loaded while FlightConnect is running.
- Simplifications to the launch page
Things I’m working on that may not make it. We’ll see if I can get the performance level to where I need it to be:
- VOR/NDB’s overlaid on the map
- All airports FSX knows about in the current region overlaid on the map. This will replace the current airport database.
I have started work on the 7 inch tablet version but I do not yet have hardware in my hand to test against. Rumors are now suggesting a July release of the new Nexus 7 so I’ll be holding off on purchasing one until then. Hopefully by the time I have the hardware in hand I’ll have most of the layout, design, and feature set nailed down. Right now it’s looking like it’ll be such a departure from the 10 inch version that I’ll be doing a separate app. I’ll likely call it “FlightMap 7” and sell it for a dollar less. I may re-brand the current FlightMap to “FlightMap HD”
I hope to have some screenshots of the new features of FlightMap 1.8 soon.
I just wanted to give a quick update on the next version of FlightMap and some information on the 7 inch version.
I’ve figured out how to load in the full flightplan from FSX in FlightConnect. FlightConnect must be running when the flightplan is loaded in order for it to detect and find the file but once that happens it can load in all of the waypoints. I’m now working to open that information up via an API that FlightMap can request. Being able to show the full flightplan has been an often requested feature so this will be in the next version.
I’ve also been toying with changing the way the current “apt” or airport feature works. Right now I load in a database of airports and it’s pretty static. I’m not sure how helpful that feature is as I generally don’t care about airports on the other side of the world when I’m flying. I’ve found a way to pull the airports in the immediate area around the aircraft and update them as you fly and enter new areas. I believe it populates a roughly 200 NM area around the plane so every single airport that is available in FSX would be plotted on the map.
I am also able to pull VOR and DME locations in the same area around the plane. I’ve been testing this in FlightConnect for about a week and it’s working pretty well. The big problem I have right now is the performance of FlightMap when around 1000 items are placed on the map. I need to find a way to limit the data that is plotted as the current map api is a little slow with that many. It’s something I’m playing with. It may not make the next version of FlightMap
Finally an update on the 7 inch version. I’m extremely happy to say that I’m only a few sales away from being able to purchase a Nexus 7. Thank you so much to everyone that has supported the application and purchased it. After the next version of FlightMap is out I will hopefully have the Nexus 7 in my hands and will be able to immediately start development on it.