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FlightMap – Flight Simulator Moving Map

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There are not many GPS/Moving Map apps for Android out there. For that matter there are very few apps devoted to Flight Simulator. It’s been a fun little project with some nice challenges. I could probably go on and on about it but videos and screenshots speak more than words.

I do hope to release it soon. I’m ironing out a few final bugs and I’m working with a graphic artist to finalize the graphics (I’ve done them all so far so it’s not that pretty right now pilot ).

Current Requirements:
Android 4.0+ 10 inch tablet
Windows 8, 7, vista, XP
Flight Simulator X

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Start of a new project… FlightMap

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I wasn’t joking when I said I was gonna build an app. I’ve got the bones of it working now. I can get the geolocation info out of flight simulator via a windows server app I wrote and send that data over UDP to an android client app using the Google maps api. I can update it a little faster than 1 time a second in order to allow the maps app to refresh. Any more than that and it looks like Google maps can’t render fast enough. At least that’s how it is on my phone and on my tablet. Both are pretty high end tho.

Now that the bones are done it’s time to play around with some UI stuff. I’m planning on wrapping the map in a kinda GPS look and feel and then on large tablets I’m going to add some gauges to the right side. Right now I’m planning on bearing, airspeed, alt, and fuel. For phones I’ll come up with a different ui later that will likely switch between map and gauges.

Having a lot of fun building this.

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Flight Simulator SimPit Update #3

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I’ve been trying to find a way to get a second screen on my pit for a while now. I was at home depot yesterday and they had a tablet mount for $20 so I bought it. The mount that they had was not going to work for me but I figured out a way to change out the arm for something that would work on my pit. It works really nice. There are lots of good apps for the iPad but not so many for android. Right now I’m using fsMoveMap which is ok but there are a bunch of features that I want that it does not have. I think I’ll work on building my own moving map app for android over the next few days. I want something that will fit aesthetically with my pit 🙂

Here’s a video and a pic of it all working 🙂 very happy with how it worked out.

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Flight Simulator SimPit Update #2

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The biggest change to the SimPit is an upgrade to a 40 inch screen :). The wife didn’t think it would be possible but it is HAHA. It really makes such a huge difference. I’ve also done a quick video of how it all works with Flight Simulator. I’m really pleased with how this all came out. I still need to paint the mounts for the stick and throttle black. It’s always that last 1% that takes forever to get done 🙂

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Flight Simulator SimPit Update #1

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I’ve now painted the pit and I think it looks really good. I’ve tested the ability to take it down like the wife asked and it comes apart in less than 15 minutes and is only a few parts so yay me 🙂

I have also made a few modifications. I’ve bought a Saitek flight stick and throttle for jet sims and needed to have the ability to convert from GA to flight stick. Ended up coming up with this option. It works really well but I have the huge gap where the flight yoke goes that I need to fill somehow. Still trying to figure that out.

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I did have to move the cup holder though 😦 Not as nice a location…

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Flight Simulator SimPit

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About 3 weeks ago I got the bright idea that I would build my first sim cockpit and after showing my wife drawings (on napkins) and pleading with her she finally let me start it on fathers day weekend 🙂

The wife had a few requirements.
1. it be as small as possible
2. able to be torn down quickly
3. I only had fathers day weekend to build it

I decided on a simple setup. Two 30 inch deep, 27 inch tall, and 4 1/2 inch wide side walls with the cockpit panel sitting on top at 38 inches wide, 8 inches tall, and 15 inches deep. Trying to keep it modular I made the monitor mount 6 inches deep and the panel 9 inches deep but I should have built it as a single unit and when I redo it I will make it a single unit.

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