Latest Event Updates
As I move forward with both FlightMap and FlightGauge I will be making some updates soon to FlightConnect to support all of this new stuff. Here is a list of things that will be coming soon to FlightConnect:
- Support for FlightGauge. FlightMap and FlightGauge will be able to run at the same time on separate tablets
- There will be a new configuration option to select from the available detected ip addresses on the host machine or even enter your own. This is the ip address that clients like FlightMap and FlightGauge connect to. For those of you that FlightConnect functions without issue, you can completely ignore this feature. This if for advanced users that have multiple network interfaces and or virtual machines installed that create dummy interfaces that can confuse the automatic configuration that FlightConnect does.
- I am adding a small statistics screen that will tell you some information about connected clients and stuff like that. It’s just informational but can help me with diagnostics when customer issues come up.
- FlightConnect will also be more involved with detecting server ip address changes. This is for those of you that run it like a service and the DHCP server changes server ip address.
- I am also looking to add a third option for FlightConnect which supports FSUIPC. FSUIPC is a more general API for talking to flight simulators. It has support for most Microsoft Flight Simulators since FS2000. From the work I have done so far I believe there will be some features that will either work a little differently from the FSX and P3D versions or they won’t be there at all. The big one is Flight Plan support. I am still in the research phase with this feature and I hope to provide more information soon.
I’ve been making some good progress towards release of this software. The main work lately has been refining the graphics to make them sharper on higher res screens. I’ve continue to work on the 10 inch screen layout and hope to have that version off to beta testers by next week.
I’ve added some new graphics for a few of the indicators. The direction indicator has a new visual option seen in the screenshot above. I’ve also cleaned up the altitude and vertical speed indicators. I was not happy with how blurry they were. I’ve been playing around with a dynamic caution overlay on the airspeed indicator. I think it looks pretty nice and works well with the various speeds. All of the gauge work will be usable in FlightMap as well so it will get the benefit of the updated gauges.
I’ve made a change to the way FlightMap gets rotation data which has really smoothed out the map rotation when not in track mode. It’s really smooth now. The next release of FlightMap will be all about refinement of what is currently there while I overhaul FlightConnect to prepare for the next big wave of features.
As I begin planning for the next few releases of FlightMap I’m interested to see what my users would like focused on. I’ve added a poll below with the most requested features that I’ve seen on forums and emails to me. If there is something you really want that is not in the list please feel free to write it in. Most of these features are significant work so this will help me prioritize my development.
I have finished up the final 2 gauges and updated all of the 7 inch layouts to support them. The gauges are working really well and the animations are proving to be very smooth. I’ve pushed this version to my testers and I am beginning on the design work for the 10 inch tablets. Due to the amount of space available I may separate the gauges into individual ones. That’s what I’m thinking right now at least
I’m really excited about this app. It’s coming along really well and I can’t wait to release it. Getting close now.
The first version of FlightGauge is designed for single and dual engine GA aircraft and supports the following indicators:
- Automatic Airspeed Indicator Selection for: 100, 200, 360, 450, 540, 900 knots
- Artificial Horizon Indicator
- Altitude Indicator
- Turn and Bank Indicator
- Heading Indicator
- Vertical speed Indicator
- Left/Right Fuel Indicators
- Manifold Pressure Indicator
- Fuel Flow Indicator
- Oil Temperature Indicator
- Oil Pressure Indicator
- Suction Pressure Indicator
- Electrical Amp Indicator
- Prop RPM Indicator
I have not determined what the price will be for FlightGauge but, like FlightMap, I will be releasing a free 5 minute trial version.
I’ve made some really good progress on FlightGauge and wanted to post a quick update. I’ve got 3 of the 5 new gauges complete and functional. I’ve modified them to be more generic and support more aircraft. I will be supporting dual engine aircraft via 2 needles on the rpm, oil, and fuel flow gauges. It’s been a lot of trial and error to get these 3 gauges complete so I’m hoping the next 2 go quicker. I’m pretty much settled on my 7 inch tablet design. I’ve not yet settled on one for the 10 inch tablets. There is a lot more space on them
I have just updated the 5 minute trial version of FlightMap to the latest version. The trial is a fully functional version of FlightMap that will stop receiving updates from FlightConnect after 5 minutes of usage. This update includes all of the FlightMap updates including the Flight Instrument support for smaller tablets as well as the automatic air speed gauge selection.
There were some reports of FlightMap crashing if the “gps” button was selected when FlightConnect does not have the complete flight plan from the simulator. This can happen if FlightConnect is not running when the flight plan is loaded. This issue is now fixed. If users want to see the full flight plan mapped in FlightMap, FlightConnect must be running when it is loaded. FlightConnect is written to function as a service so it can remain running at all times. It uses very little memory.
I had already started work on new features when this issue came up. Because of that a new feature did get released with this update. FlightMap now no longer requires the user to select between GA or regular Air Speed Indicators. FlightMap will automatically select the best indicator based on the aircraft that is loaded in the simulator. Because of this I have added a number of new air speed gauges. These include 100, 200, 360, 450, 540, and 900 knot variants. FlightMap will select the best one so the selection on the launch screen has been removed.